A downloadable game

Bloom Effect

Bright light sources and brightly lit regions are often difficult to convey to the viewer as the intensity range of a monitor is limited. One way to distinguish bright light sources on a monitor is by making them glow, their light bleeds around the light source. This effectively gives the viewer the illusion these light sources or bright regions are intensely bright.

This light bleeding or glow effect is achieved with a post-processing effect called bloom. Bloom gives all brightly lit regions of a scene a glow-like effect. In this project, you will be able to see a skybox and some moving objects that get a glow effect on the bright pixels color from the textures applied on the objects.



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Creator Notes

API: OpenGL
Programming Language: C++
Module: 3D Game Programming
Duration: 5 Weeks (Jul 2019 - Aug 2019)

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